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The attacks are all formulaic, and when fighting bad guys, bashing the square button is pretty much all you need to do.Ĭollecting coins by smashing onscreen objects (vases mainly) lets you power up alien forms, but this is done very quickly so they soon become maxed out. The huge turtle is able to fly particularly far (by spinning his shell, since you ask), smaller characters can access tunnels, larger ones move objects and so on and so forth.ĭisappointing lack of detail and effort has been put into the technical aspects of the gameplayĭespite this apparent feast of options, each character plays in a very similar way. You choose four of the ten to access before beginning a level, and each alien has a character idiosyncrasy that helps with certain situations. The gameplay is surprisingly dull and repetitive considering that there are ten alien forms on offer to transform into at will. Mind you, it may be best that dialogue was kept to a minimum considering the Wildean prose on offer.Ī sample line that boggled my brain came from a medieval knight character early on in the game: 'Forsooth, my powers have been growing this yon six years hence.' Inspiring stuff. Ben battles boss-level villains with whom he clearly has some sort of back history, but this is merely skimmed over, with no attempt to draw in a player who may not be an aficionado of the series. The storyline is weak, and characterisation cursory at best. If this sounds uninspiring, then believe me you're on the right track.